Features

  • Keys and locking doors/containers
    • Key ring – You can now add any key to your keyring by using the object interaction menu on a key (right click). To view your key ring you click the key ring button on the character window.
    • Copy – You can now copy keys as long as you have a blank key in your pack. Buy blank keys from the general store in the village
    • Door Keys – You can now get a door key from the house control window of your house
    • You now automatically open locked containers and doors if you have the key
  • Player Combat Targeting flag: When the flag is turned off, you will not damage other players from weapons or attack spells. If another player attacks you it will automatically turn on. This is intended to help with accidentally hitting friendly players during big fights.
  • Guards prosecute you for streaking now. (Yes, Dan is a little crazy, but that is why we love him)
  • You can now “Untrack” a quest from the quest window
  • Added quest complete window
  • Added buyable recipes for weapons and tools
  • Changed many recipes to “basic” which means you don’t need to learn them
  • Added a starter zone near town with more easy animals
  • You can now re-pack objects that are placed in the world outside a house plot

 

Fixes

  • Close banks and containers when moving out of range.
  • Fix selling items showing decimal values
  • Fixed issue with name getting cut off in target window of decorate tab
  • Fix being able to tame animals from really far away (Sorry! taming rabbits will be much harder now lol.)
  • Add min skill to harvest for blightwood (20), iron (15) and cobalt (30)
  • Fix AI not returning home properly
  • If a mob can’t get home during leash, make him decay
  • Fix super killer bunny pets
  • Pets now have same stat cap as players
  • Fix rogue skill gains. To gain rogue skill from stealth you must actually avoid detection from another mob. (Try sneaking up behind them)
  • Fix not being able to place equipment on the second page of the hotbar
  • Sell price of an item is scaled to it’s durability.
  • Teleporters bring your pets.
  • Sprint no longer sends you into combat
  • Guard protection for pets, from pets
  • Fix sometimes not getting kicked back to main screen when disconnected from login server
  • Fix bug making it hard to click objects that are near a mobile
  • Hitting / now activates the chat window and enters a slash automatically
  • Fix when dragging container UI fast enough you start moving
  • Fix many object icons missing from the crafting windows

Previous Release (0.2.6)

Features

  • Improved Targeting System
    • Space bar sets current target to object highlighted by the mouse
    • Tab cycles through nearby targets
    • Target window
  • Interaction Menu: Most objects in the world allow for multiple ways to interact with them. We added a radial menu to provide access to these additional interactions.
  • Added mouse control schemes
    • Default: Left click handles movement and object interaction, right click opens the interaction menu
    • Classic: Left click handles object interaction, right click handles movement, Alt-Left click to open interaction menu
  • Controls Window: Allows for switching of mouse control schemes and key remapping
  • Splitting stack support for stacked objects
  • Animal Taming UI: Shows tamers their pets’ stats and allows for dragging pet commands to the hotbar.
  • Character Customization: Choose from different skin type and hair options in limbo before you enter Celador.
  • Equipment names are now colored based on the quality
    • Flimsy: Light Brown
    • Stout: Green
    • Sturdy: Light Blue
  • Crafting now guarantees a number of improvement successes based on the quality of the item
    • Stout: 1 guaranteed improvement
    • Sturdy: 2 guaranteed improvements
  • New Spell: Bind Portal – Opens a portal to the location your soul is currently bound to.
  • Equipment Repair – Crafting tools have a repair option on the interaction menu
  • Quest Tracker – Allows you view finished/unfinished quests and lets you change the currently tracked quest
  • House decoration window has been given a facelift
  • Housing and quest buttons added to hotbar (Housing button only appears if you are inside your house plot)
  • Added guaranteed guard protection from PvP in the plains region of the map (except in the arena)
  • Add message to indicate when you have entered or left a guard region

Fixes

  • It is now much easier to click on NPCs and creatures.
  • Fixed issues with the protect the tree quest
  • Fixed not being able to tame a new pet when yours has decayed
  • Fixed “moon walk” when players stopped running
  • Skills in character window now sort by amount
  • Intermediate resource recipes now appear before other recipes in the crafting window
  • Can now equip the hunting knife
  • Fixed bear overpopulation problem
  • Fix object handles that go above the container disappearing when you try to mouse over them
  • Characters now face target when casting spells