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Season 6: Toil and Trouble – 10/12/20

Hotfix 10-21-20 Fixed issue where profession bonuses were not being calculated correctly for crafting speeds. Revealing another player in a Chaos Zone should no longer flag the revealer as criminal. Players are now dismounted [...]

October 12th, 2020|Patch Notes|0 Comments

Experimental Server – September 29, 2020

PvP Adjustments Sorcery damage no longer interrupts spell casting. Mage Armor prestige ability now casts instantly. Players with the "On the Run" criminal debuff will now be teleported off plots after a 5 second [...]

September 29th, 2020|Patch Notes|0 Comments

Season 5: Raging Undergrowth – 9/10/20

Season 5 A “Raging Undergrowth” has taken hold in the Black Forest and players are tasked with finding and destroying “Tree Lord Saplings”.  Players must have a torch equipped to burn the Tree Lord [...]

September 10th, 2020|Patch Notes|0 Comments

Season 4: The Shifting Sands – 8/10/2020

Season IV: The Shifting Sands 4 types of portals can spawn in The Flat Wilds (Chaos Zone) and The Withering Sands. Weak Portal - Spawns Lizardman  Flickering  Portal - Spawns Beetles  Steady Portal - [...]

August 10th, 2020|Patch Notes|0 Comments

Point Release 10 – July 8, 2020

Hotfix Notes 8-7-20   Combat Updates Fixed issue where armor reduced agility too much in some situations. NPC silence abilities have had their durations significantly reduced.   Arena Updates Wards cast during an [...]

July 8th, 2020|Patch Notes|0 Comments

Experimental Server – July 2, 2020

The Frozen Tundra  Added new Frozen Tundra continent Entrance located in the northern area of Eastern Frontier, or via teleport tower   Housing Zones   Housing in Frozen Tundra will be disabled at launch [...]

July 1st, 2020|Patch Notes|0 Comments

Season 2: Excavating Celador – 6/1/2020

Hotfix 6-3-20 Shovels can now be used from the hotbar without needing to be equipped. Players can no longer dig treasure immediately outside of towns.  All seasonal tasks that require the player to [...]

June 1st, 2020|Patch Notes|0 Comments

Patch 9.5 – May 1, 2020

Hotfix 5-12-20 Fixed an issue where the Cultist Awakening Snake Charmer could get stuck in nearby objects. Lord Lycaon's Shadow Bite can no longer teleport him into collidable objects. Added a check to [...]

April 30th, 2020|Patch Notes|0 Comments

Early Access Hotfix – April 23, 2020

Hotfix 4-23-20 Valus Cemetery Zombie/Skeleton Captains and mobs no longer spawn outside of player’s reach outside the cemetery fence. Fixed issue where Icharis's spider nests could cause her to become stuck.  Additionally, the [...]

April 23rd, 2020|Patch Notes|0 Comments

Early Access Hotfix – April 13, 2020

Hotfix 4-13-20 Added Scroll of Penitence to the game store in the Utility section. This allows an Outcast to immediately drop Outcast status. Any criminal action, performed within 30 days, will undo this. [...]

April 13th, 2020|Patch Notes|0 Comments

Early Access Hotfix – April 7, 2020

Hotfix 4-7-20 Sorcery buff should now persist through region changes and preserve any summoned wisps. Fixed issue where some NPCs were attacking sorcerer summons in town. Taunt now has a correct range limit [...]

April 7th, 2020|Patch Notes|0 Comments

Dark Sorcery Update – April 2, 2020

New Dungeon: The Monolith Added 3 Level Dungeon featuring 5 Mini Bosses and 1 Final Boss. All non-boss monsters in the Monolith have a chance to drop rare decorations and artifacts. Each boss [...]

April 2nd, 2020|Patch Notes|0 Comments

Experimental Server – March 27, 2020

Live Servers Patch Notes 3/27/20 The League of Explorers have sent one of their senior agents to investigate a strange energy that is collecting near the cemetery in Southern Hills. Seek out this [...]

March 27th, 2020|Patch Notes|0 Comments

Point Release 9 – February 20, 2020

Hotfix 3-7-20 The Prismatic Armor quest from the League of Artisans can now be completed. Mission Dispatchers no longer offer missions above Players' skill levels. Missions should no longer spawn in Player Plots. [...]

February 19th, 2020|Patch Notes|0 Comments

Early Access Hotfix – January 24, 2020

New armor dyes in shop Fixed using dye directly to armor message to make it obvious that you need a dye tub. Guardzone added to Eldeir arena Lord Lycaon has been relocated. Arenas [...]

January 24th, 2020|Patch Notes|0 Comments

Point Release 8 – December 5th, 2019

Hotfix 1/11/20 Client Updates Mage Grandtower House can have items placed on the floor without resetting to the center of the house. Fixed movement sync issues with mages casting. Bug Fixes & Enhancements [...]

December 5th, 2019|Patch Notes|0 Comments

Point Release 7 – August 5th, 2019

Early Access Update - September 5th, 2019 Began community event on Ethereal Mountain (AS/VE Cluster) to power Dead Gate and allow cross universe travel. Shields and attuned weapons should now properly lose durability [...]

August 5th, 2019|Patch Notes|0 Comments

Early Access Hotfix – June 14th, 2019

Balance Changes Tamed pets may now only die 5 times before they are permanently destroyed. Remaining lives are indicated in the pet’s title as follows: 4 lives: Winded 3 lives: Weary 2 lives: [...]

June 14th, 2019|Patch Notes|0 Comments

Point Release 6 – June 4th, 2019

Hotfix - June 5th 2019 Fix trying to pick up a locked down object not snapping back properly (this is a visual bug you can relog or run out of range and back [...]

June 4th, 2019|Patch Notes|0 Comments

Point Release 5 – April 23rd, 2019

Hotfix - April 26th, 2019 All players can earn one ethereal horse statue per day from logging in during the weekend (April 26- April 28) Players are now lootable immediately upon death Player [...]

April 23rd, 2019|Patch Notes|0 Comments

Early Access Hotfix – March 14th, 2019

Minimap now rotates correctly Minimap now shows dynamic buildings Keybinding modifiers no longer stop WASD from working Fixed an issue with spawn delay on certain monsters Lowered the difficulty on Blightwood and Ash [...]

March 14th, 2019|Patch Notes|1 Comment

Point Release 4 – February 28th, 2019

Hotfix - March 2nd, 2019 Blightwood now spawns in all wilderness areas (previously it was just the Black Forest). Characters that are sent to the "Choose a Starting Location" screen now have the [...]

February 28th, 2019|Patch Notes|1 Comment

Point Release 3 – February 14th, 2019

Relics of the Ancients Event Begins Friday at 10am EST - Ends Sunday at 10pm EST Players will decipher riddles to find hotspots throughout the world that change every hour In addition to [...]

February 14th, 2019|Patch Notes|2 Comments

Point Release 2 – Dungeon Expansion – January 31st 2019

In-game Store The in-game store is initially going live with loyalty purchases only Initial store inventory: Soulstone (1200 Loyalty) - Allows for the storage of up to 100 skill points of any skill. The [...]

January 31st, 2019|Patch Notes, Uncategorized|0 Comments

Early Access Hotfix – January 23rd 2019

01:00am EST Hotfix Plots can no longer be placed over cliffs where unintended. The Banker's Tax option via the context menu now functions correctly. Tips on how to pay taxes have been added [...]

January 23rd, 2019|Patch Notes|1 Comment

Point Release 1 – January 18th 2019

Taxes The housing tax and auction system will be re-enabled on Monday (1/21) which means taxes will be taken out for the first time on Friday (1/25) Tax warning dialog box added when [...]

January 18th, 2019|Patch Notes|1 Comment

Early Access Hotfix – January 3rd 2019

UPDATE: 11:15pm EST Hotfix Fixed not being able to hire escorts when you have a hired merchant already in that region. Fixed being able to open horse saddlebags from inspect window while mounted. [...]

January 3rd, 2019|Patch Notes|0 Comments

Early Access Hotfix – December 28th 2018

Combat   Slightly increase the range at which you can see hidden characters. Swinging at someone hidden will now reveal them even if you miss. Empower prestige ability now heals pets of friendly [...]

December 28th, 2018|Patch Notes|0 Comments

Early Access Patch – December 21st 2018

General Containers will soon accurately abide by their item limits Containers now show a current/max item count. Individual containers will have a max item count of 100 (Containers inside containers are still limited [...]

December 21st, 2018|Patch Notes|0 Comments

Early Access Hotfix – December 10th 2018

Miscellaneous Back-end stability changes to address last weeks rollbacks. Resolved an issue with some monsters spawning outside of dungeon rooms and hallways. Resolved an issue that caused dungeons to sometimes stop respawning. Neutral [...]

December 10th, 2018|Patch Notes|0 Comments