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March's newsletter is officially out. It includes our upcoming Stress Test contest for Pre-alpha Playtesters, a letter from the project lead, an updated development roadmap and much much more. Read the entire newsletter here.
Our shiny new event calendar is now live. We currently have the schedule for our upcoming Community Round table and playtest events. It is set up so that you can copy each of the events [...]
Shards is looking really slick in its Pre-Alpha state, and it’s the kind of community and player-driven MMO I think we need to see more of. I know there’s a lot of talk that the [...]
The Shards Online Team is happy to announce our first playtest event for members of the Pre-alpha Playtester Program. The servers will be available Saturday, January 31st at 2PM EST (7 PM GMT) and will remain [...]
Benjamin Foley from the Gaiscioch gaming community sat down with Derek to talk about his history in the game industry and the inspirations for Shards Online. It is a really well written and informative article. Check in [...]
Greetings my Attuned Mortals, The team has been heads down working on the project since Kickstarter. It is great to be able to turn my focus back towards development and getting Shards Online to Alpha. [...]
We have been nominated for "The Most Anticipated MMO of 2015" on MMORPG.com Player's Choice Awards. Get over there and vote!
We are honored to win "Best Kickstarter MMO" by MMOGames.com. Thanks to everyone who voted to help us win the award! http://www.mmogames.com/gamearticles/mmogames-best-2014-readers-poll-awards/
Over the course of the campaign we created over 21 videos showcasing the game. We took those hours of footage and boiled it down to under 4 minutes. The result is pretty amazing. http://youtu.be/gZxzjZYsB3A
The time has come! Vote on which additional shard you would like to see at Alpha 1 alongside Celador when we hit our 100k stretch goal. [row] Pyros’ Lair - The homeworld of the elemental [...]
Join Derek Brinkmann (Project Lead), Tim Cotten (Creative Director) and Bruce Bonnick (Lead Systems Designer) as they count down the final hours of the campaign. We will be giving away prizes about 1 hour into [...]
We have released some sweet add-ons on our Kickstarter Campaign for you to get your hands on! To select one or more add-ons, click the "Manage Your Pledge" button and add in the amount. After [...]
We asked project lead Derek 'Supreem' Brinkmann some commonly asked questions about the overall vision for the game. Check it out and share it with your friends! (2:22) http://youtu.be/w3mrkUEo_EY
Our new Kickstarter campaign is here! Thanks to our community’s help these last few months, we’ve refined the rewards to make sure you get the most value out of your pledge. Many of the rewards [...]
Hello everyone. We have been pretty heads-down the last few weeks and I wanted to fill you all in on what we have been up to. As most of you know, we previously refocused our [...]
On Saturday, August 16 2014 we will be opening Shards Online for a playtest event. The server will run the default ruleset (see our pre-alpha game guide for details) and open at 10 AM EDT [...]
Community Roundtable 3 will focus on the framework for running your own server, modifying your server, and connecting your server to another player-run server. For an overview of the topics, check out our page on [...]
Watch the video from this roundtable here: http://youtu.be/XXYIVPZ3f40 Join us on the Shards Online Twitch channel at 3PM EDT, June 28th, for a look at the Shards Online development roadmap. At the start of the Community [...]
You’re invited to participate in our first Community Roundtable on Friday, June 13 at 8 PM EDT (12 AM GMT). We’ll be broadcasting live on the Shards Online Twitch channel and taking questions via Mumble and the Twitch [...]