Stealing

edited May 13 in General Discussion
Greetings all! Recently purchased and have been enjoying the few minutes of game play I've completed so far. The feel, mechanics, and general execution is spot on. This may be a tired point, but I just want to verbalize my support, hope and expectations for a stealing/thief skill to be implemented again soon.

I remember the general mechanics for stealing were:
- You could steal from pack animals, chests, and npcs until your skill was at 60;
- You could then join the thieves guild which allowed you to purchase a disguise kit and let you still from other players
- Needed snooping to see see someones belongings -- higher intelligence would detect snooping, and the snooper's higer Detect Hidden skill could counteract the snooping detection
- You could steal a random item by targeting just the player
- Needed to be within one tile to successfully steal
- Would flag grey (criminal) to victim regardless of success -- if detected you would flag grey to everyone for 2 minutes
- Could steal keys to houses and boats -- could cast recall on the boat key to successfully pirate other peoples ships

Anyone else having anything to add or reminisce about?

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