Legends of Aria Development Roadmap

* The dates on this page are rough estimates and are subject to change at any time. Keep any eye on the news page for official date announcements for major releases.

Closed Beta I: January 2018

The introduction of two new major towns, Helm and Pyros landing, will not only double the server player capacity, but it will add some much needed character to the Southern Rim and Eastern Frontier areas. We are also focusing on subdividing the world into smaller named areas. We are developing some lore and characterizing features for each of these areas to bring the world to life in whole new ways.

 

On the systems side of things, we have several initiatives. We are taking a pass at character movement and NPC pathing with a goal of making movement feel a little more fluid. The new notoriety system should do more to encourage players to engage in positive behaviour in an immersive and rewarding way. Changes to mounted combat should help with hit and run ganking while still encouraging players to engage in combat on foot. Secondary stat gains (Con, Wis, Will) will be slowed down to create a smoother progression and force players to fight mobs closer to their skill level.

 

The user interface is also getting some attention in this release. We are continuing our push towards making a minimal UI that maximizes immersion. The new LoA UI skin concepts are complete and we will begin converting our windows over to the new look.

  • HIGHLIGHTS

  • New Adventure Area – Eastern Frontier
  • Two new major cities: Helm and Pyros Landing
  • Catacombs Re-opened
  • Pathing and Movement Improvements
  • Improved World Adventure Areas
  • New Notoriety System
  • UI HUD Improvements and New LoA UI Skin

Closed Beta II: March 2018

Closed Beta II has no new features or specific content. All development is now focused on polish and bug fixes as we prepare for our Beta launch.

 

World polish will focus mainly on giving each area of the world more character and sense of identity. As you travel through the world of Celador in Closed Beta II, it will feel much more alive and every area will have a unique feel to it. We will also be focusing on diversifying the loot to give people real reasons to hunt in different areas.

 

At this point the UI will be completely changed over to the new LoA UI skin. The minimal HUD will be tweaked for ease of use in response to feedback from Closed Beta I.

 

The systems that will see the most polish this release are the new player experience, taming and crafting. However, almost every system in the game will be getting a polish pass on it for this release.

  • HIGHLIGHTS

  • New Player Experience
  • Lag Optimization
  • World Polish
  • Skills and Abilities Polish
  • Major Focus on Bug Fixes

Beta (Steam Early Access): April 2018

Beta is our first release that will be available on Steam Early Access. This release will contain bug fixes for issues that came up in Closed Beta II and Steam platform integration.

  • New Features

  • Critical Bug Fixes
  • Steam Platform Integration